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Awesome art style & game action mechanics!

This was a really great project, really!

Feels like Dark Souls, where the first boss was meant to kill you... except that's just how the first boss is. I had to look up some gameplay to even figure out how to damage him. On about my tenth try, still haven't gotten past him.

loving the game till now but please let remap keys :D

So I really love the art style, sound design and the intro cinematic, but after that I really feel like I was thrown into the deep end of chasm of confusion. I don't think the tutorial takes enough time to really help the player understand what is going on or how to handle themselves when they move on from it and because of that I felt as if I was being punished for not understanding, as opposed to my mistakes. I don't feel like I represented the game, as it's supposed to be played, very well, but I also don't feel like the game taught me how play it at a basic level.

(+1)

before i played i watched your video, but could find your dificulty to read XD i found it ez to play, ever you played any roguelite games ?

Plenty, just found the combat really strange.